26 Şubat 2011 Cumartesi

Warzone 2100 v2.3.6,starcraft tarzı oyun,real time 3d strateji oyunu




Boyut: 50.37MB

Yayıncı:ziyaret et 

Tür:Oyun/strateji oyunu/real time 3d strateji oyunu

OS: Windows 2000/XP/2003/Vista/7

Not:türkçe dil seçeneği mevcuttur.



 





Yayıncı Notu:

Warzone 2100 is a 3D real-time strategy game, developed by Pumpkin Studios (Archived website) and published by Eidos-Interactive. In late 2004 Warzone was released by its copyright holders, Eidos-Interactive, to the public under the GNU General Public License and the Warzone 2100 Resurrection Project was born.

Although comparable to Earth2150 in many significant aspects, it does contain some features that are unique. These include various radar technologies, a greater focus on artillery and counter-battery technologies, more frequent in-game cinematic updates as gameplay progress, as well as a different vehicle design method.

This release includes the Playstation music track. Some graphical polish was done, like showing background images and videos with correct aspect ratio on non-4:3 screens, and a better map preview and AI slider for multiplayer games. We now have a faster building queueing system - hold down Shift while building to see it in action. And of course, a few bug fixes are included as well.

System Requirements:(sistem gereksinimleri)
~1 GHz CPU
64 MB graphics card with good OpenGL support (make sure you have the newest drivers installed)
~100 MB free RAM for the game
~100 MB HD space for the game, up to ~ 600 MB extra for the large videos

What´s New in version 2.3.6:

General:
Fix: Prevent memory corruption in the scripting code (ticket:1656, commit:ddfaeca6776aac765674bb0c2a5c58ecc63a978f)
Fix: Don't crash in the unit design screen when using unicode strings (ticket:2209, commit:209e12b665d23cce1cf286435ace08b86250517b)
Fix: Don't ignore armor (ticket:2273, commit:0f3bfba7345b6739167c66c7e33a57b5257952ee)
Fix: Do not activate a radar detector before it has been completely built (ticket:2202, commit:bf058bbf2005cf8b95f1fca3bc704be4739514d9)
Fix: Clear a droid's order queue when it gets new orders (commit:5e1a50db8dd1bcd626dd8c74b53f603258e1b158)
Fix: Make rearming pads actually repair units (ticket:2234, ticket:2313, commit:81b29af81b6af95db9f1a094f12c5412b9c54b77)
Fix: Projectiles going through terrain due to bad terrain height calculations, terrain shading (commit:08f9fa58789d20c64ed8eaa0e9076b08d4cf8947)
Fix: Prevent possible crash with multi-turret units (commit:8d3cbb04888dc8216c5f516bb022089c725b5e58)

Multiplayer:
Fix: Make power generator output in multiplayer not depend on the game difficulty setting (commit:67524762633e2bae0570e8674e3ca34af184d1e9)
Fix: Make sure not to give to many trucks to another player (commit:0a9b3b44a7fbdd7d017b8d4287a951531d573a04)
Fix: Don't crash when players click the "ready" button too often (ticket:2346, commit:b665e9d8cf1edd3ad5274bb40af32911c9719fb2)

NTW mod:
Fix: Graphics (ticket:1748, commit:e0ced0e4fb024e0bf2b6b7de1a826b5bfbfffe9f)

Translations:
New: Turkish (ticket:2261, ticket:2316, commit:cc728d8f068e45c0ed198ca9553a946156a5a8fa, commit:1aad6e751ee657e795bd1a56924153a7a5c1e040)
Updated: French, Polish, Romanian, Spanish (commit:b2ac76f1706b535476e00cd75f0ebdcb4d16bea0)
Updated: Italian (ticket:2199, commit:39a85bb03eda8c50228405beaa6bbd886183f182)
Updated: German (commit:c16bf5807aa54a077878e130ca639c17e8a5154a)
Updated: Korean (ticket:2098, commit:134f0c962c05eadd0a5a15245bbd7874145c38db)
Updated: Polish (ticket:1347, commit:1c2df4859990f5bd6bac12f2fa7c74515f9d03a6)

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